File · Allegiances
Four Factions
After the Clock Tower fell, Karaliman split in four. Each faction withdrew to its own town and kept its own creed. As for where your loyalty will lie, no one knows yet.
Order keeps us standing.
File · Allegiances · Demirsur
Iron Regiment
- Town
- Demirsur
- Leader
- Major Cemal Sert
- Creed
- Order and a single command; essence is ammunition.
- Fighting style
- Modern firearms, rune bullets, heavy armour.
Origin
On the Night of Two Skies the garrison commander, Colonel Rauf Demirsoy, opened the barracks gates to the people and handed out provisions on ration cards. The Iron Regiment is the continuation of the order that came through those gates. To them, the only way to survive inside the fog is to unite under a single command.
Grudge
It still carries the weight of the siege of Bakırhan on its shoulders, and it has not forgotten who brought down the assembly.
“The fog knows no discipline. We do.”
The city belongs to its people.
File · Allegiances · Bakırhan
The Union
- Town
- Bakırhan
- Leader
- Nermin Kalaycı
- Creed
- The city belongs to its people; essence is the people’s livelihood.
- Fighting style
- Handmade weapons, traps, essence bombs, talismans.
Origin
During the Fog Years, Hatice Kalaycı set up soup kitchens in the neighbourhoods and organised night watchmen. The Union was born from the people who gathered around those cauldrons. Talismans and the Anvil also emerged from Bakırhan’s workshops.
Grudge
It has not forgiven the siege, or the shots fired at the caravan carrying bread.
“Everyone gets a bowl. No one is turned away.”
Essence is a trust.
File · Allegiances · Akpınar
The Covenant
- Town
- Akpınar
- Leader
- Hafsa the Teacher
- Creed
- Essence is a trust; it is used only when necessary.
- Fighting style
- Disciplined close combat, powerful healing and protection.
Origin
During the Fog Years, Haşim the Teacher took orphaned children into his orphanage in the valley. The Covenant is the continuation of that orphanage and the community that grew around it. In Akpınar, healing was born in their hands.
Grudge
It believes that those who turn essence into a weapon, those who go too far, will set Karaliman ablaze again.
“What is entrusted is never betrayed.”
The road must stay open.
File · Allegiances · Yolağzı, Silent Shore
The Innkeepers
- Town
- Yolağzı, Silent Shore
- Leader
- Rıfat the Innkeeper
- Creed
- The road must stay open, and everyone must eat.
- Fighting style
- They do not fight. The Innkeepers’ Oath makes them untouchable.
Origin
Selvi Hatun, a former truck driver, set up supply caravans between the towns along the roads the fog had swallowed. The Innkeepers are the heirs of those caravans. Today they guard the thresholds and welcome the Entrusted who come from the sea at their caravanserais.
Grudge
They hold no grudge against anyone. They simply do not forget the Bloody Winter.
“No one will forget this blood.”
Relations Between the Factions
How the faction in each row sees the faction in each column.
| Iron Regiment | The Union | The Covenant | The Innkeepers | |
|---|---|---|---|---|
| Iron Regiment | — | Blood feud | Tense | Dependent and respectful |
| The Union | Blood feud | — | Hostile | Trading partner |
| The Covenant | Tense | Hostile | — | Grateful |
| The Innkeepers | Neutral | Neutral | Neutral | — |
Yolağzı, 3 March 1996
The Innkeepers’ Oath
- Article 1No hand is raised against an innkeeper.
- Article 2No blood is spilled in a town.
- Article 3War is waged only on the Red Line.
Your choice of faction shapes your class’s abilities and equipment. War between the factions is waged only on the Red Lines; the Innkeepers do not fight and cannot be targeted.